7 seconds game
Introduction
The goal of this game is press a button after exactly 7 seconds!

This game is inspired from the flipping panckakes game.
Step 1
The player starts the timer by pressing button A. Add the code to run code when
||input:button A is pressed||.
input.onButtonPressed(Button.A, function () {
})
Step 2
We need to remember the time when the button was pressed so that we can compute the elapsed
time later on. Add code to store the ||input:running time|| in a ||variables:start||
variable.
let start = 0
input.onButtonPressed(Button.A, function () {
// @highlight
start = input.runningTime()
})
Step 3
Show something on the screen so that the user knows that the timer has started…
let start = 0
input.onButtonPressed(Button.A, function () {
start = input.runningTime()
// @highlight
basic.showIcon(IconNames.Chessboard)
})
Step 4
The player stops the timer by pressing button B. Add another event to run code when
||input:button B is pressed||.
input.onButtonPressed(Button.B, function () {
})
Step 5
Compute the elapsed time as ||input:running time|| ||math:minus|| ||variables:start|| and
store it in a new local variable (a variable only inside the event) called ||variables:elapsed||.
let start = 0
input.onButtonPressed(Button.B, function () {
// @highlight
let elapsed = input.runningTime() - start
})
Step 6
Compute the ||variables:score|| of the game as the ||math:absolute value|| of the
||math:difference|| of ||variables:elapsed|| time from 7 seconds, which is 7000
milliseconds.
let start = 0
input.onButtonPressed(Button.B, function () {
let elapsed = input.runningTime() - start
// @highlight
let score = Math.abs(elapsed - 7000)
})
Step 7
Display the score on the screen and your game is ready!
let start = 0
input.onButtonPressed(Button.B, function () {
let elapsed = input.runningTime() - start
let score = Math.abs(elapsed - 7000)
// @highlight
basic.showNumber(score)
})